DARK
4Twilight Ninja Shingetsu
Archetype:
Ninja
ATK:
1500
DEF:
100
View:
4028
Monsters your opponent controls cannot target face-up "Ninja" monsters for attacks, except this one. Your opponent cannot target face-up "Ninja" monsters with card effects, except this one. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Ninja" monster from your Deck to your hand, except "Twilight Ninja Shingetsu". You can only use this effect of "Twilight Ninja Shingetsu" once per turn.
Twilight Ninja Shingetsu — Power Evaluation
Final Score: 55 ± 6 · Confidence: Medium
- Intrinsic: 53.8 · Deck: 55.6 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Material body, Utility
Why it scores here
Twilight Ninja Shingetsu is a dedicated Ninja support piece, not a generic threat: it appears in all 36 sampled decks inside Ninja shells and works as a Level-4 DARK Warrior that shields other face-up Ninja monsters from attacks and targeting, then replaces itself with a searched Ninja when destroyed. Its value comes from that recruit/recruit-on-death role plus clean Rank-4 Xyz material (Blade Armor Ninja is a 91.7% co-deck partner), not from its modest 1500 ATK. It converts reliably inside its archetype but does nothing proactive on its own, brings no negation or removal, and is unplayable outside Ninja decks, so it settles in the low-to-mid 50s. The 1500 ATK and 100 DEF earned it no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | It shows up in all 36 sample decks (69% Ninja) and is fetchable through Ninja search support such as Ninja Grandmaster Hanzo, though it is archetype-bound and normal-summon reliant (observed). |
| Combo & Conversion | 33 | Combos evidence is empty (0 appearances) and the text does nothing proactively on its own, contributing only a Level-4 body toward Rank-4 Xyz (observed). |
| Resource Economy | 55 | Its GY trigger replaces itself by adding a 'Ninja' monster from Deck to hand, a net plus-one when it trades, but only after it is destroyed (verified). |
| Effect & Interaction | 30 | It offers no negation or removal; its impact is passive protection that redirects opponent attacks and card-effect targeting away from other face-up Ninja monsters (verified). |
| Material Utility | 66 | A Level-4 DARK Warrior that cleanly serves as Rank-4 Xyz material like Blade Armor Ninja, its 91.7% co-deck partner, and still functions as material even when its effect is blanked (observed). |
| Resilience & Flexibility | 55 | The search triggers on either battle destruction or opponent's effect destruction, giving field-to-GY zone flexibility, but non-targeting removal still ends it cleanly (verified). |
| Deck-Building Efficiency | 60 | It runs at 1-2 copies in a dedicated Ninja shell with no locks or garnet cost, but the payoff is fundamentally restricted to the Ninja archetype (observed). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 53.8, Deck ≈ 55.6, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Protects other face-up Ninja monsters from both attacks and card-effect targeting, forcing the opponent to deal with Shingetsu first
- Replaces itself with a searched Ninja monster when destroyed by battle or by the opponent's card effect, a soft plus-one
- Clean Level-4 DARK Warrior body for Rank-4 Xyz material such as Blade Armor Ninja
- Consistently included in Ninja decks (36/36 sample decks, ~1.78 copies avg), confirming a real practical role
Weaknesses
- Archetype-locked: only helps face-up 'Ninja' monsters, so it is largely dead weight outside Ninja decks
- No proactive disruption, negation, or removal — provides no pressure on its own turn
- Search only triggers when it is destroyed, so it does nothing if it is left on the field untouched
- Low 100 DEF and 1500 ATK make it easy to remove in battle
Counters / choke points
- Non-targeting removal (board wipes, non-targeting banishes) bypasses its protection entirely
- Negating or banishing its GY trigger with cards like Called by the Grave or D.D. Crow stops the search
- Effect negation (e.g. Skill Drain-style effects) blanks the protection clause
Best use
Protective recruiter / Rank-4 material in a dedicated Ninja shell. Decks: Ninja. Suggested copies: 2.
Evidence & gaps
- Verified: Text: opponent's monsters cannot target face-up 'Ninja' monsters for attacks except this one, and cannot target them with card effects except this one; Text: when destroyed by battle or by the opponent's effect, add 1 'Ninja' monster from Deck to hand, once per turn; Level-4 DARK Warrior, 1500 ATK / 100 DEF, archetype 'Ninja'
- Observed: Included in 36/36 sample decks at ~1.78 copies avg, 69.4% in the Ninja archetype; Top partners include Ninja Grandmaster Hanzo (100% co-deck) and Blade Armor Ninja (91.7% co-deck)
- Inferred: Functions as Rank-4 Xyz material alongside Kagetokage-style bodies for Blade Armor Ninja; The recruit-on-death effect provides a soft plus-one when it trades
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






